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GuildWars - Assassin Info

The Assassin is a Profession for those who wish to pursuit martial skills as an Art of Life and Death. Like the Warrior, the Assassin relies on Mastery of Weapons. However, the Assassin relies more on intellectual advances of the combatant than pure brute force. It is trained to efficiently link attacks together in a chain without giving an enemy a chance to hit back. Wearing only lightweight armor, they have mastered the ability to move as shadows, avoiding damage by not being there when an enemy's strike lands. Their other magical skills include Hexes that lower a target's defenses and protect the Assassin from harm.

With an Assassin at your side, you can expect an ally who is both expedient and masterful in offensive and defensive endeavors. The key to aiding an Assassin on the battlefield is to ensure that he or she does not suffer from any debilitating conditions. When fighting an Assassin, try to keep to the peripherary of the Assassin's circle and pick your spots. To do otherwise means certain death.


List of attributes:

Critical Strikes
For Each rank of Critical Strikes you have, you gaine an additional 1% chance to critical hit. You gain 2 Energy whenever you score a critical hit this way.

Dagger Mastery
Dagger Mastery increases the damage you do with daggers and your chance to inflict a critical hit when using a dagger. Many skills, especially dagger attack skills, become more effective with higher Dagger Mastery.

Shadow Arts
No inherent effect. Many assassin skills, especially those related to defense and moving as a shadow become more effective with higher Shadow Arts.

Deadly Arts
No inherant effect. Many Assassin skills, espeically those related to harming enemies, become more effective with Deadly Arts.

Assassin None

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